Description
Card TypePokémonFormStage 2 – Evolves from MarshtompTypeHit Points110 HPAbilityWater Call Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can’t be used if Swampert is affected by a Special Condition.Hypno Splash (50) The Defending Pokémon is now Asleep.Weakness:×2Resistance:NoneRetreat Cost:






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